Some Work

I use design thinking methodologies to create disruptive, new, research-based, and innovative experiences.

Here's a selection of work!

CREATIVE PLAY LAB
LEGO's Innovation and business disruption unit.
The Extra Hour
An installation at Design Miami.
Manipulator
An interactive music video.
Reality Ends Here
A disruptive project-creation game.
BMW/Mini Lifelogging
A companion app for MINI cars.
Chronocards
A card game to teach kids about WWI.
Futurebound
A game to help kids turn their passions into careers.